NSMutableArray *a = [[NSMutableArray alloc] init];

  [a addObject:@"123166"];
  [a addObject:@"122377"];
  [a addObject:@"123188"];
  [a addObject:@"123199"];
  [a addObject:@"123100"];

  for (NSString *ss in a)
  {
    NSLog(@"%@", ss);
  }

  N...

EnemySprite.h

#import <Foundation/Foundation.h>
#import "cocos2d.h"

@interface EnemySprite : CCSprite {
  int healthpoint;
}
@property (readwrite) int hp;

@end

EnemySprite.m

#import "EnemySprite.h"

@implementation EnemySprite
@synthesi...